Early Access

Education Portal for teachers & students
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Lessonplans
Topic Actions
Audio Sources & Playback
Channelstrips
Master Section
Effects & Processors
Comparing Mixers
Advanced Routing
Studio Environments
The Patchbay
Signal Flow
Basic Microphones
Advanced Microphones
Exportings
Soundcheck2D Video Tutorials
Topic Actions
Session Window Overview
Audio Input
The Channelstrip
Master Section
Using Subgroups
The Patchbay
Aux Sends
Insert Send & Return
FAQ

What is the purpose of Early Access?

Empowering audio education with a tool Everyone has their own personal access to the workflow that reflects the experience of traditional analog recording studios. 

Goals:

  • Education testing to gauge where the software is useful and where it fits into curriculum.
  • Better assist educators in teaching of the material
  • Better assist students in the comprehension of the material

How to get sound into VAS?

  • VAS uses an internal file player for default input.
  • Internal Files can be dragged onto a channel or drag a batch selection into “FILEDROP”
  • Once files are loaded push PLAY
  • Raise MIC INPUT on the channelstrips. The meters will react to sound intensity

How to get sound out of VAS?

Once we start playing, take the necessary steps of signal flow to hear the output:

  1. Raise the “Channel Input Gain”
  2. Raise Channel Fader
  3. Select Bus on channelstrip (Record or Mix)
  4. Select Record or Mix Bus in “MONITOR SELECT”
  5. Raise the Master Volume Knob

How to remove cables from the patchbay?

  1.  Individual patchcables could be removed by “SHIFT+Left Mouse Click” on a patchpoint
  2. All cables could be removed using the CLEAR button located at the bottom of the patchbay window

How to record my mixes and export audio?

  • There are record modules built into the app.
  • VAS2d has a module in the external rack
  • VAS4b downloads files after record play stops.

What lessons could this work with?

Lesson Suggestions:

From the source microphones to input to the console all the way through final steps of the final analog mixing. Users are introduced to the basics of recording technologies and workflow.

Curriculum:

  • Consoles
  • Channelstrips
    • Inputs – Mic/Line
    • Equalization
    • Signal Processing chains
    • Insert Sends/Returns
    • Aux & Cue Sends
    • Track Busses
    • Stereo Busses
  • Master Section
    • Gains
    • Stereo Returns
    • Dynamics
    • Track selection
    • Metering
  • Patchbay
    • Signal Routing
    • Normalled patch points
    • Unorthodox patching
  • Application I/O
    • Internal tape player
    • Soundcard
    • Rewire~
    • SPLIT CONSOLE
  • Recording Techniques
    • Intro to signal flow
    • Technology
    • Gain staging
    • Pre/Post processing
    • Parallel Compression
    • Session Organization
    • Recall
Extra Resources

Virtual Studio 360 Tour + Web VR (Cardboard,Gear)

User Reviews

Known Issues & Feature Requests

This information is based on reports from the latest version!